> Some downsides, the "metahuman" face modeling isn't great, it seems very uncanny valley compared to titles like The Last of Us II.
I think each character in last of us 2 is a custom scan and artist creation. Metahumans is made from an amalgam of scans and lets you parameterize the face (adjust everything with sliders) so it is a much harder problem.
I think each character in last of us 2 is a custom scan and artist creation. Metahumans is made from an amalgam of scans and lets you parameterize the face (adjust everything with sliders) so it is a much harder problem.