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Entries — Node.js Knockout (nodeknockout.com)
71 points by nathanhammond on Aug 28, 2011 | hide | past | favorite | 23 comments



this entry couldn't have waited until at least one of them worked?


The team have an option to remove it's project from the voting, but not from the entries page. Mine entry works fine, but it's kind of ramdom to find out others that are not breaking.


or at least have thumbnails or whatever those placeholders are supposed to be.

...and is my count wrong, or are there more judges than entrants?


http://nodeknockout.com/judges - 172 judges

http://nodeknockout.com/teams - 297 teams

http://nodeknockout.com/entries - 200 (right now) entries, which I think means teams who have deployed at least once.


Having a high judge: contestant ratio is good for everyone; judges have less work, everyone gets evaluated by a few judges, and it takes less clock time. More work for Gerad and visnup, though


I imagine a lot of potential attendees (myself included) were dissuaded from attending by the hurricane.


OTOH, it provided the inspiration for some projects: http://nodeknockout.com/teams/roo


Maybe, but check out the judges page, it's endless.


http://nko2-infopoprac.herokuapp.com/

It’s stock exchange for open source projects on Github. Each project is valuated by its popularity, and it changes over time. So you can earn GitCoins by betting trending projects.

Login with your github account, we give you 1000 GitCoins (that’s our currency) on start. Buy promising project and sell it, when it become Rails killer. Earn gazilions of GitCoins and become Gordon Gekko of Open Source World.


1. Yeah, our screenshot service is getting hammered, it's down, but the contestant apps are up. We're fixing it right now. We had to roll our own, so if anybody knows of a better one, holler.

2. What aaron said about the judges. It sounds like a lot, but we want each team to have 10 judge reviews, and each judge only to have to review 10 apps. Hence the 1:1 ratio. It's really hard to get, but it makes the contest better.

3. People are complaining about Facebook auth for public voting. There are 750 million people on Facebook, and we wanted to pick just a single auth method for the public (that normal people know how to use), so Facebook wins. Contestants logged in with GitHub, and judges log in with Twitter, so it wasn't a technical decision at all, just a simplicity of use one.

Anyway, it's not about the contest itself, it's about what people create during it. So comment on those. What apps did you like?


http://hollaback.no.de/ (extended explanation: http://nodeknockout.com/teams/hollaback)

Nest is a testing service for all npm modules. You save time you would have spent agonizing over broken code!

See test results for the most popular modules, and steer clear of broken modules :) Over 500 modules tested!

Nest shows a module’s compatibility with multiple node versions and operating systems (e.g. Solaris, Linux, Mac).

The billboard (http://hollaback.no.de/billboard) shows a gigantic list of the test results for the node modules we’ve tested.


http://nodeknockout.com/teams/maguilas - Slide-Tap - A simple way to create online slideshows.

Everyone in our team are proud of our submission.

I, particularly, had one of the best weekends in a long wile and I am glad that this idea I had a long time ago was not only possible to make in 48hs but also is alive and kicking some ass!

If you like it, please, help us using Vote[KO] badge!

Any comments and suggestions are appreciated! We plan fixing a lot of bugs and adding a lot of features after the voting ends.


The entry that Chris Granger (ibdknox) and I submitted is Node Defense: http://wrench-labs.nko2.nodeknockout.com/

The lobby is actually a full-on chat room (a la old school blizzard.net) and the game itself is all custom code (no libraries for the canvas stuff).

A full list of everything we used is on our entry page: http://nodeknockout.com/teams/wrench-labs

(And updates are coming as soon as judging is over!)


http://dancekombat.nodejitsu.com was mine: Online dance battle (complete with Mortal Kombat theme)

Info page: http://nodeknockout.com/teams/watch-the-throne

Lots of awesome entries, excited to finish going through them all.


http://the-indecisives.nko2.nodeknockout.com/

Steampunk space invaders real-time multiplayer shooter game.

Socket.io is a little laggy but overall fully functional. Best viewed in Chrome (Firefox's websocket support is minimal and the fallbacks aren't fast enough.)


Our entry is a fun bug tracker for small projects.

Try it here: http://uberpro.nko2.nodeknockout.com/

Info page: http://nodeknockout.com/teams/4e24c9fe4d4c760100001495


We created a "real-time" public transportation map for our city: http://ulmapi-de.no.de

Due to the lack of real-time data in our city, we scraped and parsed timetables in the GTFS format and generated mock events based on that schedule.


This is my entry: http://turf.no.de ,

Turf is a geo-social warfare app, where you stake a claim to your territory, and fend off those that try claim it for themselves.

Log in. tag your location. defend your turf.

if you like it please vote using the vote button on the app :)


My entry is Picstack: http://suit-up.nko2.nodeknockout.com/

With Picstack you can create shareable and collaborative photo albums.

Useful to group photos taken of some event or person and remember moments.


Doodle or Die http://doodle.no.de

It's like the game "telephone" but with drawings.

Scroll down to see the chain of drawings that became what you had to draw.


http://wandercircus.com/

A flying circus company of sophisticated robots playing your favorite theater and movie scenes in IRC.


I built a shared-TTY, that works using your browser! http://snotty.slowpoison.net

Click on the Help page for instructions.


Check out our entry:

http://heatwave.nodejitsu.com/

Code coverage heatmapping in real time!




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