I've racked up many hours in Elite: Dangerous. It's an amazing piece of tech, and nothing quite captures it's sense of scale like playing in VR.
It's unfortunate to see the state of the game as the business side begins taking it's toll, such as with the Odyssey release.
At this point, I think my next gen dream game has the space flight model of Elite, the atmospheric flight model and volumetric clouds and lighting of MSFS, the simulation depth of Star Citizen, and the creativity, art direction, and company "pay it forward" spirit of No Man's Sky. All with first class VR + HOTAS support.