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In the past when I was at University during the summer breaks I somehow managed to create and publish two indie Xbox 360 games. However I have been working full time now for 8 years and I have never been able to come close to creating something similar to what I did back then. I will either get simply burned out by staying up late working on it (I don't recommend) or come to the conclusion that the it wont be a success and give up on it.

I have been working on something new though and what has been really working well for me is that I will try to spend at least 15-20 minutes a day working on my new game, this usually always results in more time being spent on it. When I finish working on it for the day at a reasonable time I will create a list of very minor and easy tasks and list them, then the next day when I work on the project I will pick that minor thing implement it and see something I'm happy with and then maybe complete another one. Usually If I feel like I will tackle something bigger, if not then I will enjoy the rest of my day.

The game has been coming together nicely so far me and it feels far more sustainable. I'm also doing this more now as a hobby rather than trying to make it a financial success (as there are much easier ways to make money).




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