Agreed, iOS 15 is finally going to make hundreds of millions of iPhones to be able to access 3D experiences on the web at good performance.
Shameless plug, but our startup is building better support for Unreal developers to target WebGL2, and we're working towards WebGPU support. We're offering an end-to-end ecosystem that includes our SDK for optimizing games/3D apps, which includes compression, an asset streamer tool, and networking libraries for the web. This goes hand in hand with our hosting platform where developers can deploy their projects to without having to go through walled gardens. The best part is no 30% fees!
We're going to have some demos here pretty soon as we approach general availability of the platform. If you or any other devs reading this are interested, you can join our Discord community here:
Shameless plug, but our startup is building better support for Unreal developers to target WebGL2, and we're working towards WebGPU support. We're offering an end-to-end ecosystem that includes our SDK for optimizing games/3D apps, which includes compression, an asset streamer tool, and networking libraries for the web. This goes hand in hand with our hosting platform where developers can deploy their projects to without having to go through walled gardens. The best part is no 30% fees!
We're going to have some demos here pretty soon as we approach general availability of the platform. If you or any other devs reading this are interested, you can join our Discord community here:
https://discord.gg/zUSZ3T8