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It's gotten to the ridiculous state where common phones will very often have more screen resolution than 14'' laptops. So as long as you have a way to comfortably stand close enough you won't be lacking for pixels. Eye strain from focusing that close will probably be higher though.



But in this case, they just have a low resolution phone, AFAICT.


This is clearly an extreme case, and quite impressive. I was commenting on the general case of developing on a phone screen. 2300x1080 phone screens are now on ~200$ phones, while getting more than 1920x1080 on a 14'' laptop is difficult and gets you a "why would you even want more than FHD on a 14'' laptop" comment consistently. At least 16:10 is now becoming more common so 1920x1200 is growing a bit.




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