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I've been writing some UI widgets, and I bet this is caused by redrawing the widgets every time the mouse moves. I've not used Big Sur so I don't know if this is the case, but if they added highlights on mouseover, the easy way to make that work is redraw on every mouse move, just in case the mouse entered or exited a control. The slightly harder way, of course, is to detect transitions and only redraw then.



Interesting. I'm wondering why wouldn't it be tied to the display FPS instead of the polling rate though.




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