Unity for indie/mobile game development. Especially around 8 years ago (Unity 4.x era) when it really took off.
It completely redefined what was possible for a solo developer or small team to create. Easy to learn, yet very flexible for experienced users. And moving from C++ to C# was a real game changer.
It completely redefined what was possible for a solo developer or small team to create. Easy to learn, yet very flexible for experienced users. And moving from C++ to C# was a real game changer.