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Based on that logic no one should be building iPhone or iPad apps. You have to commit to something at some point. The odds of a company ditching a product they have invested hugely into is probably the same as the odds of an open technology or framework simply becoming unpopular.



You can commit to something, for a time, without pushing everything else out of your brain. I spent quite some time doing iOS development, and it would certainly not be the end of the world if the entire toolchain changed tomorrow.




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