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Interesting but can there be a project to get OpenCL over Vulkan so maybe there can be out of the Box/ISO support for OpenCL for Linux on AMD's Ryzen APUs for OpenCL compute without having to install the OpenCL parts from the AMD Linux Pro driver stack.

MESA appears to be All about OpenGL and Vulkan for Games but there's not much attention paid to OpenCL and GPGPU compute for Things Like Blender 3D's GPU Accelerated Cycles rendering, and other Applications like Dark Table, Gimp, etc. that need OpenCL for GPGPU/Compute acceleration workloads!

There really needs to be a Primer for Linux and How that OpenCL is plumbed into the system and what files are used to get that all working on Both Integrated and Discrete GPU based laptops! So What's the Linux equivalent of MS's WDDM and how does the Linux Kernel get Graphics and the Graphics APIs and Drivers working properly for User Space Applications to make use of.




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