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Same thing I've always used it for, talking to people I play games with.

Teamspeak never stopped working so there was never a reason to switch to anything else.




> Teamspeak never stopped working

Hah, I have a different experience: my Teamspeak server literally stopped working once they started requiring a license key even for self-hosted instances. I scrapped the server entirely and switched to Mumble.


> Teamspeak never stopped working

Ah, so your circle of friends does not include people with messed up audio. Teamspeak happily passes on whatever it got as input. Discord does quite a bit of filtering, able to salvage legibility of some of my friends.


And.. why would solving the problem on server level instead of client level be favorable?

This is just another point for TS, frankly


It isn't a matter of server-side vs client-side (I have no clue what Discord does, but it does eat quite a bit of compute client-side), but of what we get out of the box.


There are various options in the client for this.




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