Hacker News new | past | comments | ask | show | jobs | submit login

So what all is Ice Cream Sandwich about? It's simply bringing Honeycomb to the phone? It seems like a long time to move working code to a smaller form factor (and with QHD, similar resolutions).



All indications are that Honeycomb was a rush job in an ill-advised attempt to beat the iPad 2 to market. There's probably a large amount of refactoring needed to support phones, and of course there will be new functionality as well.


I wonder how it'll work with regard to the "phones have the four hardware buttons, tablets don't" thing.

Also: in the Apple world, many apps look/work very differently between their iPhone and iPad versions. Can anybody say anything about what guidance is given as far as when an Android app should "switch"? In other words: suppose I make an app that runs great on my 3.5" phone, then I make a more tablety version of the app that runs great on my 10" tablet... which version should run on a 5" or 7" screen?


Ideally, you should be using the various SDK options for handling various screen sizes and densities so that you don't have to care about what the actual size is. The SDK can handle a lot of the ambiguity for you.

http://developer.android.com/guide/practices/screens_support...

http://developer.android.com/guide/topics/fundamentals/fragm...

http://developer.android.com/guide/topics/resources/providin...


New UI, new app framework, all those Android at home API's (I think, if they're not in Honeycomb 3.1 already).




Join us for AI Startup School this June 16-17 in San Francisco!

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: