Which is why so many in the gaming community prefer to buy physical games as opposed to digital downloads. At least with digital downloads you can quick download all of your purchases before a store closes down. With gaming streaming that shit's gone forever.
The real problem with the Physical vs Digital divide these days is that a lot of content is cloud based. So even with standalone discs, there's a reliance on online services to succeed / gain content.
It's by design. MS made it clear 8 years ago that they wanted Digital and to move on from Physical media. It's an inevitability, the question is how can we migrate licenses from platforms. I like how movies are handled with MoviesAnywhere.
As long as you can access the games, you can get around the server closures. There are active online communities for PSP Monster Hunter and DS Pokemon games even though the online services shut down years ago.
I'm more concerned where the cloud is being used to render and manage content. Something like no mans sky, with the entire world existing on servers. Without it's going to be a long arduous reversing project to get it usable.