Hacker News new | past | comments | ask | show | jobs | submit login

Yeah I think it's a bit unfair too. Taking things apart to learn how they work is fun, it's part of the hacker mindset. I view FAQ and walkthrough creation the same way.

Teaching is also the best way to learn or retain knowledge, and the process helps you get to know and appreciate a game you already enjoy.

I've never done that but I've played many games where I spent more time outside the game thinking and plotting and planning than I do actually playing the game. I mean, there's a reason people sometimes tease Path of Exile by calling it "Path of Excel" because of all the interactions you can reason out.




Article didn't say guiding isn't fun. It said the guiding interrupts the game playing.

> I spent more time outside the game thinking and plotting and planning than I do actually playing the game

So you support the article's statements.


It also says "erodes enjoyment of the hobby they like best" though. That's more than just interruption. The difference here is probably one of degree more than anything, you can take anything too far.




Join us for AI Startup School this June 16-17 in San Francisco!

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: