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pjmlp
on July 18, 2020
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Krita, OpenGL and Qt
Yeah, that is why shaders need conditional compilation.
sharpneli
on July 18, 2020
[–]
Es3 shaders (with the modern in/out qualifiers) compile as is on Gl4.3+. It is a true subset. As an example 4.3 brought precision qualifiers to desktop GL. And now that fp16 is in desktop Hw they are actually useful there.
pjmlp
on July 18, 2020
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Pity that GL 3.3 is still what is mostly widespread on consumer desktops.
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