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I believe sum types are not added because they come close in functionality to interfaces, the idea being that if something should be X or Y, you make an interface that X and Y implement.

Edit: true explanation here https://golang.org/doc/faq#variant_types




That's fair from one use, but the other, way more common in Go, is the whole "I'm going to return either an object OR an error". There's no common interface between the two, it's a distinct two options. Because go has no native support for sum types you get all this nonsense where every function returns a tuple of an object and an error, with the implicit assumption (not at all checked by the compiler) is that if the error is nil, then the object is valid. It's awful


Hmm. Instead of a sum type, it returns (in essence) a product type.


Good point; I guess that's really crux of the issue: we use it as a sum Type, but the compiler sees it only as a product Type


That's not even true in the stdlid--there are some io errors that aren't errors per se and at the same time perform an action and return a value, e.g. short-write.


Sure, and in those cases you could continue to return a tuple. In fact having those cases not return a Result<T, E> when everything else does would actually make it more discoverable; right now people assume err means failure.


There is some similarity, but it is so agonizingly superficial. At their core, they're for two very different, arguably orthogonal, purposes, and they behave in two very different ways. Sum types are for composing datatypes, and interfaces are for abstracting behaviors.

In practice, that means that there's just not much overlap between their semantics. Sum types let you say, "A Widget is either a Foo or a Bar, but nothing else." Interfaces give you no way to set boundaries like that. They say, "A Widget is anything that declares itself to be a Widget." And then you can declare Widgets Foo and Bar, sure, but anyone else can come along later and create Baz and Bof.

Interfaces, on the other hand, place restrictions on behavior. You say, "A Widget must support these operations," and, if Foo and Bar are Widgets, they must support those operations. Sum types don't let you do that. A sum type Widget with elements Foo and Bar places zero restrictions on what Foo and Bar look like. They could be literally anything.

The question, "What would happen if the elements of a variant type were themselves interfaces?" leaves me wondering if the authors' consideration of variant types consisted of taking a cursory look at Scala, which does (confusingly and hackily) co-opt Java's inheritance mechanisms in its implementation of sum types. Which does lead to some serious language warts. There are plenty of other languages which have both interfaces (or typeclasses) and sum types implemented more independently, though, and it does not typically lead to confusion.

That last paragraph is also somewhat bothersome, and makes me think once again that this response is more of an offhanded dismissal than a considered answer. The full question is essentially, "Why don't you implement this feature that would greatly increase the language's type safety?" and the response is, "Because you don't need it. See, if you just abandon type safety, what you can do is..."

I suspect that the real answer, even if the FAQ authors or the people who designed the language don't realize it, is that generics are practically (if not technically) a precondition for an algebraic type system. You could implement one without generics, but it wouldn't be very useful.




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