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The seems specifically to be an exercise in descriptivism. The point seems to be to build a vocabulary, not to draw hard boundaries.



There is no reference here to common usage or to any sort of establishment of standard practices, etc. This is just naval-gazing to put hard boundaries on something that is intrinsically not well-defined. In particular, all of the things that are explicitly excluded from "games" are things that some people would argue are games, that the author is arguing is not, which is an explicitly prescriptive practice.




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