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Wasn't Sony caught using an open-source PS1 emulator for their recently-released(ish) Playstation Mini?



I don't think "caught" really is the proper word to use, when they credited the PCSX-Rearmed project in the menu of the Playstation Classic. It might be considered somewhat embarrassing they didn't make their own better emulator (I guess?), but it's not as if they were actively hiding it either.


It may be embarrassing from a PR / image standpoint, as seen by the mainstream who doesn't know better and will read some headline followed by sensational lines like «Sony sued emulator projects to death (and lost) and now uses them for profit in products!»

The truth is that the amount of work and dedication that goes into a great emulator, with all the quirks and ad hoc settings for the whole library... no corporation on Earth can get that within months, it's actually a textbook example of the Mythical Man-Month (you need a few "hotshots" that will give their life for years to reach that level of refinement, you just can't hack it with a team of 10x averages without the heart that goes into it).

And even if you could, it's ridiculous cost versus 'free'.

Sony did the right thing by crediting them explicitely in-GUI. It's a classy move. There's a certain school within Sony that's extremely friendly to open-source, I surmise it's the historical engineering ethos of that company that hasn't entirely left their premises— in some buildings, some labs, the Sony-spirit of old is alive and kicking, e.g. their Sailfish-OS friendly phones (i.e. open-sourced drivers for these models, fully rootable etc).


> The truth is that the amount of work and dedication that goes into a great emulator, with all the quirks and ad hoc settings for the whole library... no corporation on Earth can get that within months

It can and has been done. Have a look at "Connectix Virtual Game Station"[1]. It's a commercial prodcut that played virtually every PS1 game flawlessly on a 233MHx iMac. I spent thousands of hours playing games on that thing, and glitches were very rare in a huge range of games, even the most demanding like Metal Gear Solid.

Jobs even demoed it on stage.

[1] https://en.wikipedia.org/wiki/Connectix_Virtual_Game_Station


It may have run most popular games with few glitches, but it was far from being accurate.


Yeah, I meant 'caught' as in they were caught in that they couldn't do better.


Shouldn't this fact be celebrated rather than shamed? PCSX-Rearmed gets immense validation, and Sony doesn't waste years of engineering time reinventing the wheel.


As I said right above, (https://news.ycombinator.com/item?id=22759876)

I think it's not that easy. Not that corporations like Sony are necessarily lacking, but the greatest emulators are works of art, some masterpieces of reverse-engineering.


I can't confirm it, but it wouldn't surprise me in the least. Throw some scripts in there at boot to do some env setup and then let 'er run. Probably plays nicer with COTS hardware, and no heavy back-end coding required.

Which is essentially the point of re-releasing that, or selling old Nintendo games on the Wii/Switch market -- easy cash grabs with little overhead effort.


Yes




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