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>"oh, yeah, that widget right there looks really creaky."

It's not so much this so much as it is not having the sort of Yosemite-esque translucency (I think vibrancy was the official name?) effect on sidebars and stuff which I've gotten extremely used to.

>One of the frustrating "what ifs" in the Mac editor world to me is: what if BBEdit's makers had added packages and, better yet, a package manager, to the editor a decade ago?

iirc it actually had/has a half-decent package format, but no manager or central repository for packages. The latter two are basically obligatory these days for a solid code editor, in my opinion.

>And code formatting is pretty much a dead end, even though I'm fairly sure it would be possible to set it up.

Really all that I want is a hook to run a shell script on save that runs the current buffer through mix format or rustfmt or whatever. Is that more feasible?




> iirc it actually had/has a half-decent package format, but no manager or central repository for packages. The latter two are basically obligatory these days for a solid code editor, in my opinion.

Yes, and yes, and yes. :)

> Really all that I want is a hook to run a shell script on save that runs the current buffer through mix format or rustfmt or whatever. Is that more feasible?

It would totally be possible, with the caveat that this is where you hit the one thing that does look really creaky: BBEdit's native scripting language is AppleScript. You can "attach" scripts to every single menu item, to several kinds of events (including both before and after saving a document), and the script could basically just be a wrapper around a shell script, but AppleScript will unavoidably rear its verbose yet inscrutable face.




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