It's a pay-for-what-you-use service (no monthly fees) and I'd like to focus on open source and indie games. It features a live web-based server console, web-based ftp access, and real-time progress indicators as the server starts up.
It's been in development for the last 5+ years but I've used the last couple of weeks to finally get it to a point where people can start using it.
At this point I'm just looking for a few interested people to try out what I've built and get some feedback.
The infrastructure used to be entirely on Linode but I migrated everything over to AWS last year, and it's been a huge benefit. It greatly simplified everything and I got rid of huge swaths of code, which is immensely satisfying. :D
The game servers are run in Docker containers with a Node.js based api server for communication with the website.
I'm currently working on adding some more games to the library and learning about marketing.
It's a pay-for-what-you-use service (no monthly fees) and I'd like to focus on open source and indie games. It features a live web-based server console, web-based ftp access, and real-time progress indicators as the server starts up.
It's been in development for the last 5+ years but I've used the last couple of weeks to finally get it to a point where people can start using it.
At this point I'm just looking for a few interested people to try out what I've built and get some feedback.
The infrastructure used to be entirely on Linode but I migrated everything over to AWS last year, and it's been a huge benefit. It greatly simplified everything and I got rid of huge swaths of code, which is immensely satisfying. :D
The game servers are run in Docker containers with a Node.js based api server for communication with the website.
I'm currently working on adding some more games to the library and learning about marketing.