A turn based multiplayer game, like a simpler (and shorter) Risk. Based off kdice, which was based off dicewars.
I made it to learn Elm and fell in love with the language. Lots of lessons learned, not only on the code side but also in terms of process, getting feedback, product design and such.
I made it to learn Elm and fell in love with the language. Lots of lessons learned, not only on the code side but also in terms of process, getting feedback, product design and such.
https://qdice.wtf
https://github.com/gipsy-king/qdice