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Little Alchemy 2 (littlealchemy2.com)
251 points by croh on Sept 14, 2019 | hide | past | favorite | 34 comments



For those who aren't familiar with the original one: https://littlealchemy.com/

I think the animated overlay when you create a new thing lasts a little bit too long in the new one. An animation might be cute, but it would be better if it didn't immediately prevent me from continuing to interact with my pile of stuff...


Not to disagree (this is the second Little Alchemy after all) just to add a more original original: Christian Steinruecken's DOS game "Alchemy" from 1997. Which also inspired a mobile "Alchemy" from 2010 and the incredibly popular "Doodle God" and "Little Alchemy". But kudos to Christian for the original game (or at least, the first one I have come across).


Clicking/tapping on the animation closes it.


Yep. The animations should be shorter IMO.


could it be because of you all's browsers? i am using Chrome on a Mac and i just played both games. no problem at all on my side with the animations.


So we have around 150 new recipes in the new version... I don't know if I will remember them all. Time to squeeze my brain :)


Impatient much? Instant gratification society is getting worse....sheesh


Wanting an inherently repetitive game to get the fluff out of your way so you can actually play it is hardly the hallmark of "instant gratification".

I prefer to call it "a strong dislike of bad interaction design".


I like to think of this as basically 1-dimensional Minecraft. (Imagine an infinitely long tape, which you can write symbols to, and if two symbols next to each other can be combined, then the game automatically merges them, and allows you to put the resulting symbol in your "inventory").


>Imagine an infinitely long tape

Only on HN would you see something like this described like a mathematical Turing machine.


I reverse engineered a bunch of 'element alchemy games' (games where you combine elements into new elements), extracted the recipes and wrote a tool to interact with them. See https://github.com/redfast00/element-alchemy-cheater


There appears to be a source file at https://littlealchemy2.com/js/chunk-vendors.1828b6b5.js with answers under the key: "2e77". I'm bored on a Saturday, might try this out =)


Here's a little something to get you started:

https://gist.github.com/jeffallen6767/ceeb804c19ac998f877607...



I'd really like a PR if you want to contribute


Started playing this with my laptops touch screen and it worked mostly well, but I couldn't scroll the element list. If they fixed that small bug, this would make for a great touch game!


Works as expected on an iPad. Might be a browser inconsistency.


Little Inferno HD by Experimental Gameplay Group is an iOS game with a similar concept. The developer also has a clever dystopian game based on writing assembly.


The assembly game in question (by Tomorrow Corporation) is Human Resource Machine, and there's a parallel version out recently called 7 Billion Humans.


Little Inferno is by the Tomorrow Corporation ("World of Goo"). The dev you mention seems to have done the iOS port.


Yep, great game that's available on all sorts of platforms, including Windows, Mac, Linux and Android.


Possible bug: I discovered steam as a by-product of discovering something else.

As I went on to discover other combinations, I ran across other discoveries already, and the UI shook the material I dropped on a previously placed/created material when both materials would create what I already had in inventory.

When I created steam as a by-product, the steam "shake" wasn't in place when I went to create steam with the basic elements.


2011 App Store vibes


You’ll be delighted with the elements you can mix to make new elements. I love this game, and the original. To start, Try mixing air with earth, then add fire to the result.


I'm disapointed air+bus doesn't yield plane


This thing needs some keyboard controls. Clicking hundreds of times is a recipe for repetitive stress injuries.


Nice. Nostalgia of playing this in elementary/middle school is great.


Thanks. Really fun to play


Lots of fun. My 9yr old daughter loves it!


Now all of my kids are super into it. 5yr, 8yr, 9yr. They are playing on 3 different devices and discussing everything. Fun and happy interactions between the kids - priceless.


what's the tech stack behind this?


The chunk_vendors includes a list of dependencies:

+ Webpack

+ Vue.js

+ UAParser

+ vuex

+ An unnamed dependency created by Microsoft that I suspect has something to do with Typescript.


I have no idea but it does appear to be Javascript (from inspecting the page source).


leaves out the commonly overlooked universe + phoenix combo




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