Autodesk is responding to all this blender news by releasing full versions of Maya and 3dsMax for $250/yr for indies. It's the full versions not the LT versions.
"Currently, this pilot offering is only available in Australia, Canada, New Zealand, the United Kingdom and the United States. We are currently piloting indie versions of 3ds Max and Maya so that recent graduates, freelancers, hobbyists and those starting out in the industry have a more affordable option to use our tools. We hope that this pilot performs as expected and can be expanded to other countries in the future."
I think it's because they threw this whole thing together in a panic and they are not sure if they are going to keep the indie option.
My guess is they will continue the indie program and this wont be a problem, but ya if they don't then that would suck to have to upgrade to full price.
Yeah, it sucks (dealing with licensing sucks from the producer and tech side). But Houdini has had that structure for awhile:
https://www.sidefx.com/buy/#houdini-indie
If an employee is getting paid an average of $64K, they are very likely costing their employer another $36K in taxes, unemployment, worker's comp, 401k matching, insurance, vacation time, etc.
If you run your own business, you have to account for these things and more (accountant, equipment, advertising, etc). Staying under 100K gross seems almost impossible unless you plan on running yourself out of business.
I think too little too late.
https://area.autodesk.com/maya-indie/