Sure but, these issues come to surface much quicker.
Every time I've started a new iOS project in the past ~2 years, I've reached out to a handful of developers and managers on how cross-platform is going for them. None have been completely sold on it. The ones that are, are the ones that have been doing it for a few months. I've come back around to talk to them months later and they aren't so confident in the decision anymore.
Every time I've started a new iOS project in the past ~2 years, I've reached out to a handful of developers and managers on how cross-platform is going for them. None have been completely sold on it. The ones that are, are the ones that have been doing it for a few months. I've come back around to talk to them months later and they aren't so confident in the decision anymore.