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minipci1321
on Aug 8, 2019
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Metaprogramming for madmen (2012)
Kolmogorov complexity?
sp332
on Aug 8, 2019
[–]
Something like Turing's busy beaver problem. You can get huge amounts of complexity from very little initial "state" information.
https://en.wikipedia.org/wiki/Busy_Beaver_game
The pigeonhole principle means there are only a limited number of patterns that you can generate from a few bits.
http://atlas.wolfram.com/01/01/
But the complexity of the output means you can often find something useful if you can pick a subset of the output. E.g.
http://www.dr-mikes-math-games-for-kids.com/your-name-in-pi....
__s
on Aug 8, 2019
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[–]
Of course, describing that subset is itself using bits
https://github.com/philipl/pifs
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