Yes. Second Life has that problem. Second Life has about 30,000 to 50,000 concurrent users at any one time, which is about equal to GTA V Online and would put it in 10th or 11th place on Steam if it were on there. But it's 16 years old and a "dead game".
Funny because lately I've seen way more people posting Second Life stuff than say Spider-Man or GTAV, but then again most of my online socializing is with furries.