For one, we're partnered with the largest RPG store so there is quite a lot of potential to grow and integrate DriveThruRPG brands and publishers into a virtual tabletop. Second, we're not trying to do too much with automation. Our goal is simplicity. My goal when starting Astral was to make TTRPGs fun and appealing to everyone. One of the biggest problems I sought to solve was the complexity of the existing services and I think we do an excellent job fulfilling that need.