Being able to hide complexity can easily solve this problem. A user interface can come in multiple flavors. The default interface is typically simple and suitable for 95% of people. The other 5% need things like stats for nerds, advanced options, etc. Making advanced options limited defeats the purpose of advanced options. If you have too many casual users clicking through to advanced options, it means you did a bad job separating concerns in the first place.
But the question is, how much engineering hour and effort do you want to put into a feature that will benefit a very tiny percent of your users, vs putting that time into trying to make the experience that 99% of users have better?