Slides are great but they miss so much from the original talk. Slides are for people who already saw the talk and want that last bit of info. Anyone have a link to the live talk?
All browsers have had GPU-accelerated rendering in some form for years now. Mobile Safari has had a GPU-accelerated compositor since 2007.
The primary difference between Chrome and Firefox Quantum Render (WebRender) is that Chrome maintains a distinction between painting and compositing, while WebRender mostly collapses the phases into a unified rendering step (and Pathfinder even more so). Everything in Chrome other than media and WebGL goes through a vector graphics API (Skia) before being handed to a compositor that draws tiles on screen. But WebRender renders CSS content directly to the screen, like a game would.
Somehow I expected it to be about the life of a tracking pixel, through ad networks, CDNs, iframes, and it's ultimate legacy as small point of data in an analytics log trace.
Working on pixel phones, "pixel 2018" is a common moniker for pixel 2 before its model name is chosen, relatively late in the product development cycle. Before then it was wahoo or taimen (or other things before directors settle bikesheds).