It's actually not merely an accumulation buffer. It's a shader pipeline that allows for arbitrary Python code to be executed at each stage of data processing. It's actually very much like "renderman for data", but with Python (via Numba, Dask for performance).
The pipeline is also built in such a way that it permits front-end JS viewers like Bokeh to drive a very dynamic experience.
The pipeline is also built in such a way that it permits front-end JS viewers like Bokeh to drive a very dynamic experience.