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The choice of the word "Invent" bothers me here for some reason. In writing a computer program, you might end up inventing a technique or data structure, but the program itself doesn't seem to be an invention. I suppose the game rules themselves might count as an invention, but that also feels somewhat odd.



A game is a fantastic invention, literally creates a kind of world. Aiming at young people, the attractiveness of a system to perform this miracle warrants the title.

In reality, invention responds to a need and cannot be generally prescribed. Generate all numbers from 8 to infinity and there you have a representation of of all possible games. Playing them is another matter--so giving some impetus to God's own prototypes seems fitting.


Yes. Though the usual word for new games tends to be `create' rather than invent. I don't believe there's more than a linguistic significance to the choice here.

(Though you can `invent' new game mechanisms.)


I always think of game development as discovery rather than invention. Most game mechanics either already exist, or are distilled from psychological truths.


FWIW, games are patentable inventions according to the US Patent Office.




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