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"hardly even an error"

not

"hardly ever an error".

in other words, NULL pointer errors are a trivial error to deal with.




They're even easier to deal with if your type system guarantees you can never get them in the first place.


But yet it is the most common type of bug, even in production. Clearly, it's not that easy to deal with for human programmers. What's the problem with letting the compiler help you?




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