Thank you from the bottom of my heart for making an alternative to one of the most unfortunately convoluted, beyond unusable pieces of UI/UX garbage on the planet...(Blender)...what a nightmare to use for even a moment.
This comment is truly shameful. Blender is an amazing open source project created by volunteers and this kind of mean spirited criticsm is toxic. Your ignorance about the amazing effort going into 2.8 only adds to it. You should delete it.
I think Blender is primarily developed by people who get paid to work on it.
I don't think I'd object to the comment if Blender actually had a bad UI, but I don't think it does. It just has an unusual UI and a steep initial learning curve. Clearly many people manage to do amazing work with it.
Not sure if you’ve been following the 2.8 developments this year, but if you haven’t you should grab the latest beta. The new UI/UX is completely different from before (within reason) and is light years ahead of where it used to be.
Thamks for the heads up. I might have to try it out. It seems to take a few ideas from Moonlight|3D that I put in there more than a decade ago. Others seem inspired by Maya, which I also like a lot.
That seems overly harsh. Are you saying the same about vi or emacs? As soon as someone has put in the time to familiarize with the UI the speed with which you can achieve things is impressive. I've been using blender since the 2.4 branch and the amount of work the devs have been putting into improving it (not only the UI) is simply astonishing. And whats the point of making an UI beginner friendly if it hinders you after you have reached a certain level of proficiency (a period which realyl isn't that long).
I'm not sure why you're being downvoted so hard...It's not a secret that Blender has a bad UI. I'm not making a comment about Blender as a whole here; I use it daily and have for the past 10? years. It's a great piece of software. But it's clearly lacking in the UI department.
There's even a three-part article (2013) from Andrew Kramer of Blender Guru, describing the issues and with some suggestions for trying to fix them. Luckily, Blender has made progress since then, and I'm sure we'll continue to see a great piece of software get even more consistent and clear in the future. Note: this doesn't mean dumbing the software down.
It's not a secret that a small, vocal minority of Blender users feel that way. IMHO most of them have never used industry standard tools that have way stranger interfaces eg. Zbrush that are much harder to master.
> There's even a three-part article (2013) from Andrew Kramer of Blender Guru
He later admitted at the 2013 Blender Conference there were a lot of problems with his proposal and that the way he had gone about it wasn't that great either:
Really not sure this is an alternative to blender. Blenders functionality stretches way way further than this. Go check out the blender 2.8. I think you'll be really quite impressed by the improvements that have gone into it.
Blender might be a "nightmare" for you. But without putting any proper criticism, your point is null.
Care to post some of your art created with Blender, or any other 3D package for that matter, so we can judge whether you're just another disgruntled beginner, or a talented pro who knows what they are talking about?
Also as interesting as this new program is, it's not an "alternative" to Blender, it barely scratches the surface.