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Very cool! Did you come up with the interaction patterns yourself or is it inspired by something else?

I can also imagine using this for quickly prototyping 3D prints. Have you considered STL export?




What interaction patterns? You mean the weird combine two profiles in one window :-) ? That is my idea. The sphere guided mesh generation is based on a paper: "B-Mesh: A Fast Modeling System for Base Meshes of 3D Articulated Shapes"

Edit: I am not familiar with STL format, may have a look at it, thanks.




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