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It's got some flaws, but for say, Ludum Dare, it's super cool to create assets quickly. I have been using OpenSCAD for the purpose of quickly creating models.

Can Dust3d import STL files? Can it export wavefront OBJ? (or, I suppose I could import to blender, then export to OBJ). UV unwrapping is something I have not so far been able to conquer. If Dust3d can import STL or OBJ and make the UV unwrapping easy, I will probably use it.

Edit: I see at 21:50 in this video, it can export OBJs. https://www.youtube.com/watch?v=wQerDObDjOs&t=21m50s




Hi, thanks, currently support glb, fbx obj export, but without import supports, may be add in the future.




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