Am I the only one having problems to follow .gif "demos"?
When I get to the image, it is in the middle of everything and I don't really have an idea what is going on. Even watching it multiple times, I am not sure where it starts, ends, what the individual steps are.
Or is it because I just don't know enough about this stuff?
asciinema is open source and does this really cool thing where it actually emulates a terminal. asciinema recordings are tiny compared to real video, and get rendered as text by your browser, so everything is sharp and snappy.
You can view controls on GIFs in many cases as well, I believe.
Also, nobody seems to make use of these features, but GIFs do not have to loop, nor do they have to loop by going back to the very beginning of the animation as well. In particular, I find it extremely ineffective where there are GIFs that only show a "final product/scene" for like 1 frame before looping back to the beginning.
I've not had the opportunity to use this project yet, but https://github.com/nbedos/termtosvg seems to be another nice alternative. It provides the option of using templates that have playback controls or a progress bar. Also supports copying from the "terminal" like asciinema does.
I believe technically it requires lower bitrates to maintain the same quality (as mp4 etc), as opposed to just having de facto better quality. The lower bitrate is what results in less bandwidth usage.
Well yeah, you can get lower bitrate with the same perceived quality, or better quality with the same bitrate, or a mixture of both. It all depends on what options you set when encoding.
Chromium browsers compiled without proprietary codecs require webm. It's a small subset of people (I am one), but I just don't play and/or leave sites with mp4 only.
It is kinda-sorta free and open source, though (at least the decoding part). Cisco pays for their codec, and as long as you use their implementation you are covered by their license.
Specifically, to be covered you have to download a binary release from https://github.com/cisco/openh264/releases during the installation to be covered by Cisco's MPEG LA patent license, but they provide builds for most major platforms.
Thanks a lot for your feedback. I think adding playback controls on hover is going to help a lot.
We picked video/gif as the delivery format to give people a real-life impression of performance. (I took the videos myself while using the platform on a regular production plan.)
And because it's an actual gif rather than re-badged mp4 (gifv) it's 1.6mb, it doesn't allow you control via browser controls and doesn't have a clear indicator of length.
If it's not overdone, an animated walk-through can give you an impression of how simple something is - here a short animation can be worth a thousand words.
For more complex topics I find animations less helpful.
I do alot of gif documentation and its unfortunate that its hard to follow.
I only do this because its convenient using shareX and supported at the same levels images (no embedding needed), just traditional `img` tags. Also, it works natively with markdown so its convenient
The only suggestion is to download "Gif scrubber" or "Play this gif" or "Videoplayback Controller" off google chrome extensions
they do explain it. gifs have there place but this may be too long for a looping gif, i believe a proper stream would have been better to display the commands and process.
When I get to the image, it is in the middle of everything and I don't really have an idea what is going on. Even watching it multiple times, I am not sure where it starts, ends, what the individual steps are.
Or is it because I just don't know enough about this stuff?