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Right, so if the language forces you to eliminate deadlocks and race conditions you may find less need for spinlocks which are the problem here.

Speculation on my part. I'm not actually advocating Rust but I am thinking about a project to give it a try.




if the language forces you to eliminate deadlocks and race conditions

It does not, it only prevents a specific problem known as a data race, which is an issue related to memory/ownership.

There is no deadlock protection. And race conditions are a much broader set of issues than just data races.

I like rust, just want to keep your expectations in check.




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