I'm just being snarky about it. Sure, you can use MoltenVK to work around this for Vulkan, but Apple are lock-in jerks here not to support OpenGL to begin with and call it "legacy" when they don't offer Vulkan support either.
MoltenGL isn't FOSS so projects like Wine can't use it for instance.
MoltenGL isn't FOSS so projects like Wine can't use it for instance.