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You and they are probably right. Investing in Vulcan and the attractiveness of non-Windows platforms in general is the most important thing they can do. The many games that are now available for Linux are what makes Linux a good gaming OS, not the steam machines that were never sold.

Still, it is a bit sad. Steam machines could have worked, but they were severely flawed. Buying a steam machine did not guarantee that one would get a machine actually capable of playing current games, they were very different and often underpowered. Linux-compatibility alone is then not enough.

I think they could be great if they had been more controlled: Define a form factor, define the minimum cpu and gpu power needed, buy those in big quantities to be able to give a discount compared to buying a PC manually. Release it at the start of a gpu-release cycle, so it does not need to be updated that soon. Pre-install SteamOS on a machine like this and add a starter game (Portal) and one would actually have an upgradeable gaming console developers could target games for.




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