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A list of questions common when interviewing for a job as a Graphics Programmer (erkaman.github.io)
16 points by erkaman on March 18, 2018 | hide | past | favorite | 3 comments



Some months ago, I interviewed for a job as a junior graphics programmer for various game companies, in order to break into the industry. Since computer graphics is a very niche field, there is not very much information out there on what questions are common during an interview for such a job. So I decided to compile this little list of common questions, and to write some general advice about how you can prepare for the interview. Hope someone finds this useful. :)


Should add "write me a pseudocode vertex shader and fragment shader", and a question or two about the order of magnitude costs for switching uniforms/buffers/framebuffers/shaders.


Also order-of-magnitude questions about cpu vs gpu perf (arithmetic, special functions, memory bandwidth and latency)




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