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I found this game to be terrible, in contrast to Shenzen I/O which I found somewhat fun.

The issue was the lack of any meaningful constraint, which means that there is no difficulty and solving the puzzle is just a matter of tediously entering a sequence that produces the desired result.

In theory you could try to get the most optimal solution, but that doesn't seem very fun either, since the lack of programmability and variety makes everything very bland.




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