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Unless I'm literally trying to race the beam, by the time I move my finger from the home button to a position over the screen the animation has completed.

My brain can't identify the icon I want to tap while the animation is in progress. I have to wait for it to finish then parse the screen for my target.

You just type <space> which triggers the animation yet merrily continue as the animation proceeds while you are already inputting the next words.

Again I can't identify the word I want to tap while it's moving around. I have to wait for the animation to complete, then figure out if I want to tap any of the suggestions or keep typing.

I agree animation can be functional, but both of these animations are purely there for aesthetic reasons, get old very quickly, and actively slow down my use of the device. If I have to use an iPhone for any extended period of time I turn off animations at the system level and use GBoard for typing.

As for 3D touch. I always forget it even exists because it has zero affordance. It increases the manufacturing cost of the device for very little user benefit for the typical user. I think it also forced Apple's hand on FaceID and drove the cost of their flagship device out of the range of a lot of people that would otherwise buy one.




> My brain can't identify the icon I want to tap while the animation is in progress. I have to wait for it to finish then parse the screen for my target.

Interesting. I sure don't parse each icon precisely as it moves but the colors and layout allow me to intuitively have my bearings and know which page I'm on and then it's muscle memory. I can see it being an issue though.

> I have to wait for the animation to complete, then figure out if I want to tap any of the suggestions or keep typing.

Oh my bad, I thought you were talking about the autocorrection bubble that has the word come down on <space> but this is really about the predictive words above the keyboard. I turned them off entirely because I basically never used them and it seems to make the keyboard itself terribly slow after some time as it computes suggestions.

> As for 3D touch I always forget it even exists because it has zero affordance.

So are keyboard shortcuts, 3D Touch is not a requirement for using the phone but it allows one to be more efficient without cluttering the interface. Also, you typically don't forget that you can scroll or pinch to zoom on an image or map or whatever, it's kind of the same deal.

Oh one more I just can't live without now: force pressing on the keyboard turns it into a touchpad for the caret, and re-forcing it starts a selection.

> It increases the manufacturing cost of the device for very little user benefit for the typical user.

When I saw it demo'd I thought "what a gimmick", yet now it gives me so much value that any device without it feels gimped to me.

> I think it also forced Apple's hand on FaceID

Woud you care to elaborate?


Regarding keyboard shortcuts, at least, on a desktop there are standard affordances for showing what keys will trigger an action.

When browsing a menu bar or looking at a dialogue, labels will usually have an underlined letter (sometimes revealed by pressing Alt) that indicates you can press Alt+<letter> to trigger that action. Items from the menu bar will typically list their corresponding hotkeys directly.

This is true across pretty much every desktop UI toolkit, even, surprisingly, in the Electron based Slack client I have open right now.




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