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It's significantly better in my experience. It's not perfect but you can actually have a plurality of opinions on a subject. I think the fact that the community is tighter and that low karma accounts can't actually downvote help massively. Also no visible scores which reduces the "gaming" aspect. I kind of wish HN would go a little further still and ration downvotes for everybody, it shouldn't be something you throw willy-nilly.



That's true. Maybe the issue is that when there's only a 'down' and an 'up' button, people infer everything into it. Maybe we should have an 'up' button for interesting posts, a 'flag' button for posts that don't add to the discussion, and 'agree' and 'disagree' buttons to make it clear that it's a different thing from upvoting a comment.

Then people could turn on or off some way to see which posts are heavily agreed or disagreed with without downvoting interesting posts just because you disagree. You could even have a system where you mark people you respect and then only see which posts they agreed with to get a more personal feel? Might be an interesting discussion board idea to pursue.


The community is smaller, the barrier to finding the place are higher.

There are several factors that ensure better Signal to Noise ratios in communities.

Protective Moats, specific technical subject matter, for example.

Essentially it boils down to difficulty to engage, or non trivial effort required to engage.

The factors you mentioned have little impact on the behavior of the sub, which is mostly influenced by the people and norms of behavior, over the UI.




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