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While the simulation is really cool, I doubt it represents the reality (assuming the Moon blew up).

Why I think so: the planets have formed out of space debris, they didn't all fall into the star.

> Pairwise collisions between bodies – most of the collisions are approximated as elastic.

Yeah, that's one reason why.

> A static mass at the origin of a 2D co-ordinate system – this is Earth

Why not simulate the Earth too?




> Why I think so: the planets have formed out of space debris, they didn't all fall into the star.

Nearly all of them did, there is way more mass on the Sun than orbiting it.


Just to put a number on "way more": the Sun contains 99.86% of all known mass in the solar system.

Of the 0.14% of the solar system that isn't the Sun, Jupiter accounts for roughly two thirds of it.


Only 25% of the mass ends up on earth.

And a point mass at the center of a sphere produces the same gravitational pull.


But a different collision probability.


The earth is being given a size for collision purposes. But possibly much too large of one?

With that and it being 2d it's nearly useless for figuring out the actual collision rates, or how long it takes things to settle. But it is useful in some respects.


I would also guess a full 3D simulation would give slightly different results.




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