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Note: Eurogamer has the official exclusive for this information.

The tech is incrementally better than the PS4 Pro, but the price is unknown and could be problematic if released at $499 compared to the PS4 Pro's $399. And whether developers will take full advantage of that power.




On paper it's incrementally better--significantly higher clocks, more RAM and much more memory bandwidth. But the bigger news is that all existing Xbox One games get 16x anisotropic filtering, framerate boosts, v-sync, and resolution bumps (if the game supports dynamic resolution). Not to mention system-wide downsampling for 1080p TV's.

Should be a pretty big bump in image quality for Xbox One games. They demoed Forza running at 4k/60 FPS with PC Ultra-equivalent settings at less than 90% GPU load.


Not sure why but some of your previous comments are showing up [dead] in the threads.


Replying to the dead comment below, his post history looks great to me, which is why I felt compelled to point out the dead flag.


OT, but I'll keep it short, and the user should now it is okay now: you are right. I vouched for the comment in this thread and that seems to have helped.

Looking at the history, it's probably the anti-trump comment that got flagged.




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