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> For examples of the type of software that the current Mac Pro isn’t well-suited for, Federighi mentioned VR: “Those can be in VR, those can be in certain kinds of high end cinema production tasks where most of the software out there that’s been written to target those doesn’t know how to balance itself well across multiple GPUs, but can scale across a single large GPU.”

Interesting that VR get's a mention there. Federighi chooses his words carefully, and they're aware of the rumours surrounding Apple and VR.




Well noticed. Seems that Apple finally realized that their lines are not in phase with VR requirements.. both for content production and use. I'm not sure whether because they are working on a iVR .. if so MacBook Pro also need a good care as well.. more memory, gpu and a modular update strategy would be well come.


Doesn't necessarily mean Apple is working on VR, he could simply be referring to people making VR content (like video games) on a Mac where the current Mac Pro isn't up to the task.


I'm not sure Craig meant to say that. Tim Cook has stated he's not crazy about VR but thought there were quite a few applications with AR. Perhaps that's what he really meant?




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