Those are all really good points. We wanted to push people to download the apps because the performance is so much better than Appetize, but maybe that's not the right tradeoff.
Thanks for letting me know the OpenGL demo is crashing, I'll take a look at that.
edit: It looks like we have a bug with our iOS simulator build. We'll update that but for now Android Appetize works.
Thanks for letting me know the OpenGL demo is crashing, I'll take a look at that.
edit: It looks like we have a bug with our iOS simulator build. We'll update that but for now Android Appetize works.