I think the truth is somewhere in the middle. Don't forget Google makes its money from advertising. And as more people grow up expecting to have everything for free, more people will bawk at paying for ownership of anything. It's why so many people will sustain countless invasive advertisements to play a mobile game over weeks/months/years instead of just paying a 1 time fee of a few dollars.
Advertising has transformed our economy over the past century, and especially this past decade.
> And as more people grow up expecting to have everything for free
I’m convinced this is more of a service problem than an inherent generational problem. At the moment many of the best-in-breed applications are ad supported because their whole raison d’être revolves around network effects and making people pay in or subscribe cuts against that.
As time goes on, though, places where a subscription based business model can fit will start to catch on as the underlying technologies mature to the point where you can get any old dude out of college to run them rather than needing top-quartile development talent. This is especially true as you become able to position applications or services as ‘premium’ products.
It’s easy to make people uptake new things with freeware business models. But as the products and services get more buy-in you’ll find more scope for other business models to thrive. For example, there is a cottage industry of subscription based matchmaking services that offer a more personal touch than typical online dating.
Advertising has transformed our economy over the past century, and especially this past decade.