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> The most recent AAA titles often favour more cores, as also the consoles are 8C nowadays [1] And in case you do more than gaming, i'd always take the 8C/16T over a 4C/8T for the same amount of money, even if it's 10-15% slower in single threaded workloads.

Really ? That contradicts everything I've ever heard and experienced myself.

At least until really recently, games where still massively dependent on the single threaded speed since all the graphic stuff was single threaded (because of DX<12 or OpenGL). Did this already change thanks to the newest graphic API (DX12 / Vulkan) ? Last time I checked, the adoption was still pretty low, it's really good news if the landscape is changing quickly. Or is it something else ?




see the article i linked to, there is a good number of new games where the 6900K is faster than the 7700k or at least on the same level.




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