I'll give you two reasons: performance and ease of use. When you need a copy of a large object with a small change, performing the copy with native JS is going to be slower than doing it with a specialized data structure like a hash mapped trie[0] (which is what Immutable.js uses). Also, if you're trying to keep your data truly immutable, that copy operation is going to be a pain to write with the built-in tools, whereas it's super easy to return a copy of an object with a change to a single, deeply nested property with Immutable.js. I agree that it's premature to reach for a library before you need it, but let's not pretend there aren't rather large drawbacks to using Object.freeze and Object.assign.
> When you need a copy of a large object with a small change, performing the copy with native JS is going to be slower than doing it with a specialized data structure like a hash mapped trie[0] (which is what Immutable.js uses)
Fair enough though I'm not convinced you should be hitting this type of use case in your code (kinda inefficient and sounds awkward to make a small change to a large object and yet need both objects to continue to be in memory, separated). At least not typically / frequently.
> if you're trying to keep your data truly immutable, that copy operation is going to be a pain to write with the built-in tools, whereas it's super easy to return a copy of an object with a change to a single, deeply nested property with Immutable.js.
While it is a little bit of a pain almost every framework and probably half of the libraries in existence on npm have a copy function. I'd like to think it's a rare use case but when it's needed you likely don't have to install a new library to handle a copy operation.
> I agree that it's premature to reach for a library before you need it, but let's not pretend there aren't rather large drawbacks to using Object.freeze and Object.assign.
I'm not sure anyone was pretending anything of the sort here and I don't understand the assumption of such. There are plenty of drawbacks but I'm also not convinced it doesn't fit the 95% use case.
Sorry, that might have come off a bit harsh. I was just trying to make the point that Object.freeze doesn't give you nearly 99.9995%, nor even 95%, of what immutable data structures give you. I don't think the apps I'm working on are particularly complex, but if you're using a Flux architecture with something like React/Redux, this is a very common pattern, and it doesn't take long to get to a point where the gains in performance and usability far outweigh the cost of having a dependency.
> While it is a little bit of a pain almost every framework and probably half of the libraries in existence on npm have a copy function.
The problem isn't just the usability of the copy operation (and even if it were, you still have the performance issue); there is also the problem of JavaScript not enforcing immutability of nested objects with Object.freeze. So if you want to enforce that, you're going to have to call Object.freeze on every child object, which becomes a nightmare to write and maintain.
> I was just trying to make the point that Object.freeze doesn't give you nearly 99.9995%, nor even 95%, of what immutable data structures give you.
Sure. That's why I made sure to say it'll give you 99% of what you want. Not 99% of immutable data structure capabilities :).
Though I'm sure folks may disagree with what I'm suggesting they "want" but I do not believe it's a good pattern to follow where a complex object needs to be immutable in JavaScript.
> JavaScript not enforcing immutability of nested objects with Object.freeze. So if you want to enforce that, you're going to have to call Object.freeze on every child object, which becomes a nightmare to write and maintain.
Which is why you should never ever do that. It's a bad pattern in a dynamic language to try and make complex structures completely immutable. It's best to simply find alternative ways of accessing them if you do not want to expose it to modification.
[0]: https://en.wikipedia.org/wiki/Hash_array_mapped_trie